![]() ![]() ![]() Ryan Kingslien’s free ‘ZBrush Workshops’ was recommended as an invaluable resource and other ZBrush artists were featured in the Questions and Answers section on "how to create my own MatCap material in ZBrush." Frederick is also included in the magazine free disc showing a 40 minute video on how he makes a critter character from scratch using ZBrush. Frederick Storm, another ZBrush 4 beta tester was interviewed in the ‘community’ section showing how he uses ZBrush in his design process. 3D Artist ‘studio’ section features a special 6 page step by step tutorial by top CG/VFX artist Akin Bilgica, on how he used ZBrush in the character modeling workflow in the making of the Sky Fisherman. The ‘gallery’ team loved Mr ThiNose, a plasticine man sculpt, by ZBrush 4 beta tester and artist Yiannis Tyropolis -Yiannis said the character was created during beta testing for ZBrush 4. November, 2010 ZBrush and ZBrush 4 beta testers and artists featured extensively in latest edition of 3D ArtistģD artist magazine front cover features the ‘Roller Bunny’ image created in ZBrush by Gregory Callahan. Articles by Scott Spencer and Ryan Kingslein ![]() Ryan reveals how he uses ZBrush in his workflow to create accurate anatomy and convincing clothing. The November 3D World also features a 6 page article and training tutorial by Ryan Kingslein on how to build a character from scratch and add materials. In this article he refers to images by Byran Wynia (another ZBrush beta tester) who created the creature design sculpt and render using ZBrush 4. Scott is a ZBrush beta tester, currently working at Weta Workshops and is author of ZBrush Character Creation and ZBrush Digital Sculpting: Human Anatomy. November, 2010 ZBrush 4 Review in 3D World MagazineģD World November issue features a comprehensive 4 page review of ZBrush 4 by Scott Spencer. ![]()
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